Xsolla Blog

Xsolla Expands Partnership with Hi-Rez Studios for Paladins: Champions of the Realm

Posted by Justin Llewellyn on Dec 15, 2015 3:51:03 PM


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The Marketing Behind Hardware Bundles

Posted by Justin Llewellyn on Nov 28, 2014 6:54:13 PM

By the time you read this, the craziness of Black Friday will be in full effect as retail, online and digital stores are running their best sales for the year. One of the big pulls of the Black Friday/Cyber Monday sales period is that it's one of the few times where we see sales on hardware like consoles and handhelds.

And one of the most popular sales tactics is the use of bundling hardware and software together. While it may seem like a simple act, there is a lot of thought that goes into these combinations and today's subject.

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Alternative App Stores: Issues with the Mobile Market

Posted by Justin Llewellyn on Apr 22, 2014 11:46:35 AM

Today marks the beginning of a series of articles about alternative mobile game markets. Within these blog posts, we would like to highlight the profitability of web-based games (and some mobile) that use alternative billing systems for world-wide success. 

Due to the rampant popularity of the iTunes App Store and Google Play, many believe these are the only places to go when releasing a game. While many find this option the way they'd like to start, it is important to note that there are other routes that can ensure a successful game lifecycle. In this series we will examine regional markets and what  other markets could help your game release.

There are more alternative app stores than ever before. See how they can work for you.
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