Xsolla Blog

Interview with Broken Window Studios: Making Grave With Unity

Posted by Justin Llewellyn on Nov 5, 2014 4:55:22 PM

Xsolla talked with Tristan Moore – one of the developers of an interesting horror game Grave – the main competitor at the Independent Game Festival (IGF) 2015. Tristan told us about this new project and explained what tools help his team build this scary open-world adventure.

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