Xsolla Blog

The Risks of Multi Game Development

Posted by Justin Llewellyn on Oct 14, 2014 11:56:18 AM

Last week, we talked about the development model of “games as a service" and the pros and cons related to it. Being able to continue working on one title is great when everything works out but it also means that not everyone in your studio can work on the game by sheer nature of game development.

Being a studio that can create multiple games at once is becoming more popular as developers are spending longer development cycles on games, but having too many balls to juggle is one of the riskiest parts of designing games and running a studio.

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