Xsolla Blog

Xsolla SDK Android 2.2.0 Update Released

Posted by Justin Llewellyn on Sep 19, 2016 6:27:57 AM

The newest version of our Xsolla SDK for Android hosts a number of new features as well as a couple of bug fixes.

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A Better Buying Experience with Amazon Payments

Posted by Justin Llewellyn on Dec 1, 2015 4:47:27 PM

Our partners can now provide Amazon Payments as an option in-game, supplying gamers with the same checkout experience available on Amazon.com.

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Amazon Payments in the US and Gaming Industry

Posted by Justin Llewellyn on Sep 9, 2015 4:29:39 PM

Amazon Payments in the US

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Interview: "Entertainment Driven by Innovation and Passion" - Team Playnery

Posted by Ernest Chung on Jul 24, 2014 3:24:28 PM

“Remember upon the conduct of each depends the fate of all.” - Alexander the Great.

Individual efforts, however important and influential, can only dream of accomplishing what a well-disciplined team can.

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Alternative App Stores: Manufacturer's Stores

Posted by Justin Llewellyn on Apr 30, 2014 4:21:58 PM

In addition to the most well-known app stores such as Google Play and the Apple App Store, there are many alternatives that offer different benefits to developers and users alike. In the last few years, a wealth of avenues to get your app or game out into the world have sprung up. Manufacturers of hardware have even gotten in on this technological boom. This week, we are going to focus on manufacturers' app stores, which offer many additional perks that you may not know about. According to research by booze&co in this article, in 2014, 46% of revenue in the global app marketplace will be directly from games, out of an overall estimated $40.6 billion. Looking into untapped markets, therefore, is in a developer's best interest.

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Interview with Absolutist

Posted by Ulyana Chernyak on Jan 23, 2014 3:35:53 PM

Xsolla is pleased to publish another interview with an independent gaming company. Absolutist has been developing PC, smartphone and social games for 14 years already. Xsolla talked to Tatyana Garat, business development director at Absolutist, the future of F2P games and payment systems.

Let us start with a standard question… Please, tell us more about your company?

Absolutist was founded in 2000, and we only had 3 employees at that time. We started with casual games for PC as this market was growing fast. As our games proved popular among players, we developed mobile versions for Pocket OC and Palm and started to work on Flash games. By 2005 we grew to 60 employes.

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